I'll grant you that by riceowlguy (2.00 / 0) #5 Tue Mar 18, 2008 at 05:41:23 PM EST
any time I play an FPS that isn't BF2 I get frustrated because the controls aren't the way I'm used to.  Plus, the story in most single-player FPS games is just annoying.  Maybe Crysis would be better in multi.

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Too many controls by spacejack (2.00 / 0) #7 Wed Mar 19, 2008 at 11:40:36 AM EST
I think the suit added a few too many controls. (Actually I was thinking it might have been more fun to handle those extra powers in an RPG-style way by allowing you choose specific skills to develop - a bit like the Jedi games.)

I was even amazed by the interior designs, like caves. They seemed a lot more naturalistic than the typical dungeon-style caves you find in other games.

I think it's a game for geeks... the visuals of the engine, the physics, the freedom to choose how to accomplish a goal. You could play the whole game over and try a different approach for each scenario.

I tend to think this type of engine is the future of FPS games. Gameplay tuning still needs work, but the advantages of huge environments where just about every object is interactive is too great to ignore.

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